While I took some time off work this week, rest has been a little hard to come by as my dog has had diarrhea for almost a week now. She seemed to be getting better mid-week and there was about two days there where things were pretty normal but she’s taken a step back since yesterday much to the chagrin of my wife and I. Fingers crossed that she gets better soon and we all get some rest. I can certainly confirm that I’m tired as I attempt to write this week’s update…
Hobbywise, I mostly worked on the project I teased last week. With Dave Stone’s sculpting acumen, I’m working on painting a gigantic “miniature” pangolin. I put that in quotations because this sculpt is not too far off from life-size! The pangolin is 12 inches long so it is by far the largest thing I’ve ever painted. I will save the explanation for why I’m painting this particular creature for a future update but for now, its coming along alright. When Dave and I originally planned this project, I requested that we mount the pangolin on the tree (since some species are arboreal) but after giving it some thought and looking for a base at Michael’s (a ubiquitous craft store in the US), I decided to place it on the ground instead. Fortunately, I have some slate rocks left over from LOTR terrain so I used those to spruce up the base. The paint job looks a bit gaudy right now but I’m going to try and make it look nicer and more realistic as I go. Its going to take a bit to get all of the scales painted though as you can probably tell so it will be interesting to see how much progress I can show next week.

My original plan for this update was to have a Prehistoric battle report for you but unfortunately, I gave Palaeo Diet: Eat or Be Eaten a try and didn’t have a great time with it. Let me try to explain a bit about why it wasn’t enjoyable. The scenario I played is called Vanilla Skies and is clearly meant to be an introductory one. Four hunters face off against a woolly mammoth. You win if you kill it and lose if a certain amount of the hunters die. Sounds pretty simple and it was.
The problem is that as I played I quickly realized that the strategy of Palaeo Diet is very limited. Your hunters can be equipped with a club (which is melee only and gets a slight bonus), a spear (which has a range of about 3 inches), and you can use a bow and arrow at a longer range which is the weakest weapon of these three. Perhaps Fallout has spoiled me with lots of interesting weapons but these led to fairly limited tactical options.

Palaeo Diet uses a reaction system where the animals you’re hunting respond to you in different situations. Otherwise, they stay put. The animals tend to react when things are dangerous like when you’re wielding fire, your pet hound is pursuing them, and that sort of thing. In this scenario there is one situation where the woolly mammoth will react and that is if your hunters get within short distance which is spear throwing range or in base contact to try and club them. That means you spend a fair bit of time chasing after the mammoth who flees fairly often depending on what dice result you get (roughly 50% of the time). In my game, it fled quite often and I started hoping that it would roll to charge and attack me which is not realistic or ideal. The game felt like a cat and mouse game the entire time and the mouse was winning as much as I was. The mammoth’s behavior wasn’t all that interesting or fun to hunt. Some animals act differently, like the apex predator which is more likely to attack or to try and eat anything that is killed near them but overall, that is pretty much it. I also felt like the reactions slowed the flow of the game down a bit and it didn’t flow as much as I hoped or expected.

Something that didn’t dawn on me until I tried playing Palaeo Diet is that there isn’t all that many outcomes that can happen from hunting. The animal gets away, it kills you, or you kill it. And that is how Palaeo Diet played out. In my mind, I thought there would be a bit more narrative to the game and that I’d be more interested to see how the animals reacted. That unfortunately wasn’t the case.
My conclusion based on one game is that Palaeo Diet is not that great as a solo game. It doesn’t have a ton of strategy or narrative to it which is what I wanted. For the game to be a bit more interesting, you need different types of critters so that you have some tactical decisions like which animal might we be able to run up and kill? If you add a couple of other players, then you have even more to chew on such as, “If I fail to kill this mammoth and it flees, it will probably go straight towards Player X and they’ll get it instead”. All this is to say, I think Palaeo Diet would make for a pretty decent convention game if people are looking for something light and with a fair bit of randomness to it. That isn’t what I’m looking for and I don’t think I’ll invest more time and effort into Palaeo Diet as I’d much rather play Hellboy or Fallout, if given the choice.
This means I have a pretty decent amount of ice age animals (10-12, but they’re big and take up a decent amount of storage space) that are unpainted and I don’t have a great use for them. Since I played Palaeo Diet, I skimmed through the Pulp Alley rules and I have a little trouble figuring out how I’d take the animals I have and using them in a Lost World setting. I think it is possible with Pulp Alley but there are no scenarios provided in the book that are a natural fit. There is a campaign or two that I might be able to buy and get some ideas though they aren’t strictly lost world so it could also end up being a wash. I’d like to be able to test the rules out without a lot of hobbying or needing to buy things so I think I’ll put it on the shelf and I may revisit it later or maybe not. Some long term pondering is probably in order here. I have plenty of Fallout and Hellboy stuff to work on and I’m not sure that splitting my hobby time further with another game is wise at the moment. I have a bunch of stuff to get done to keep playing those games, let alone, a third one and there’s tons of display minis I’d like to work on, time permitting too. So yeah, Prehistoric/Pulp gaming is on ice for now but I’ll let you know what I decide whenever I do make a decision on its future.
Sorry to hear your dog has been unwell, can be a very trying time for you both.
Off to a great start on the Pangolin, I like the new base, and great work blending it in, as I know the feet were sculpted to fit the tree.
Sorry to hear that the game didn’t fit what you were looking for, could you adjust the rules to make it play more how you want it to ? If not hope you find the right set of rules to scratch that prehistoric itch.
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You are right that some species of Pangolin are 12 inches long, the black bellied Pangolin is actually 47 inches, so it’s about a quarter scale ! LOL
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Who am I to argue the scale with the sculptor of this fine miniature! 😀
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It has been. Sleep is at a premium, unfortunately! We got some medicine today and I’m hoping that helps her recover.
I’m glad to hear you like the rebasing. I felt bad about it but I thought this should be a lot more stable and it might be easier to paint though we’ll see on that.
I’m not sure that the rules can be adjusted to make it more engaging, unfortunately. There is another ruleset out there that I might take a look at. I didn’t spend a ton of money or time on prehistoric miniatures thus far so if it doesn’t work out, I won’t be heartbroken. Its entirely possible that I’m trying to do too many things as it is. Not that that’s ever stopped anybody!
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Sorry to hear your dog’s unwell, Jeff! Maybe a visit to a vets to check her out would be worthwhile if this has gone on for nearly a week, but you know her better than anyone.
The pangolin’s quite impressive and coming along well! 🙂 As far as the Palaeo Diet game goes it struck me that maybe it might be better run as a mini campaign. So if the hunters fail to secure any food in any form it has repercussions for the community as their food stocks dwindle. Similarly, if a skilled hunter gets injured or killed the community will find it more difficult to secure food. So maybe closer to role playing type game. Of course I mention this as someone who is completely useless at setting up and running campaigns so ignoring me’s not going to do any harm! 😉
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Thank you, John! Normally, I’d be all for it but with a tight budget, my wife and I are trying to avoid it, if we can. If Desdemona doesn’t get better soon, I think we’ll give up and take her.
Thank you for the kind words on the pangolin as well. In terms of Palaeo Diet, there is a light campaign system to it similar to what you describe. I think that will likely improve the game further though I think it still has some core weaknesses (mostly that a lot of the game feels luck and not strategy based). If I were to paint up a couple more animals, I could give the game another go and see if it changes my opinion at all. I think it can’t hurt to set it aside and see if I have the desire to pick it up again or not.
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That’s too bad about Palaeo Diet, but seems to be the nature of the beast regarding prehistoric games; you hunt, you’re successful or not, you’re killed or the creature is killed. If you add tribe vs tribe conflict it just becomes another skirmish game but in a different era. Seems like that there should be a pulp fiction game in there somewhere but how to balance that would be hard.
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Indeed. I guess I should have realized that the game is what it is sooner but I do think there is a possibility of making an interesting prehistoric game for someone to seize. For example, I think it might be possible with Pulp Alley but it is a lot of work on the player’s end to figure it out. Its not like what we’re used to in MESBG or Fallout where a game developer gives you all kinds of scenarios and you can just pick one and run with it, sadly.
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I’m definitely interested to see where you end up with this huge pangolin – not to mention the bigger question of ‘why?’!
Perhaps Paleo Diet could be better if you play it out more as a sort of campaign where if you fail a hunt or succeed spectacularly it has longer term implications for your family? Otherwise it does sound quite unexciting as a solo game.
I hope your dog gets better very soon.
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I’m glad you’re curious at the mystery of the pangolin. I will definitely explain more in due time 🙂
I think Palaeo Diet probably needs that kind of drama to it for the system to be more exciting. To me, its lacking in tactics and gameplay variety, unfortunately.
I’m happy to report that Desdemona is feeling better and acting like her usual self again, thankfully!
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