Troubled Beginnings Fallout Wasteland Warfare Battle Report

16 thoughts on “Troubled Beginnings Fallout Wasteland Warfare Battle Report”

    1. It was a lot of fun and I’d certainly recommend giving the game a shot after my initial playthrough. There are a lot more scenarios to play so I’m sure you’ll be seeing more in the coming months. Hopefully seeing more reports from me doesn’t diminish your desire to play the game as I’d love to hear another person’s perspective on it! 🙂

      Liked by 1 person

  1. What is this sorcery!? An strategy miniature game that can be played solo? That is awesome!
    The scenario did remind me to an encounter that happened on one of my Skyrim playthroughs… But not sure if it’s in the vanilla game or something added by one of the hundreds of mods I run… And it was a wolf… And not friendly afterwards… But to me this seemed like a very Bethesda thing!
    Loved it!

    Liked by 2 people

    1. Its true! While I don’t know a lot about it, there is a game for Skyrim (I assume they’ll make miniatures for many of the Oblivion games and not just Skyrim but I could be wrong) from Modiphius too. Could be right in your wheelhouse 🙂

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  2. Interesting scenario, do the mutants go for the traps or the humans? Surprised that there wasn’t a draw result considering I could easily see that happening. Will be interested to see how the game play would change using AI but I prefer your method of playing, more narrative and interesting putting how you feel it should go vs just reacting.

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    1. Yeah, it had a nice element of choice though I think the turn limit means the super mutants have little choice but to go for traps as much as they can. The lack of a draw surprised me too but it might be that I missed something in the rules. I need to read up on them more before I play so that I’m more confident while playing. With that said, I’m curious to see how the AI is but I think you might be right that it is more satisfying to play as I did in this scenario. We shall see. Thanks for stopping by, as always!

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  3. I love it! The post-apocalyptic setting of Fallout really appeals to me and this scenario sounds very thematic, despite being a tutorial scenario without the full rules. Naming your characters is a great idea, it really adds to the tension and believability of the world.

    Well done on the battle report, I don’t know the rules for the game but it was easy to follow and feel absorbed in the action. It’s a joy looking at the photo’s of the excellently painted miniatures. I think the lack of terrain is not a problem for this scenario, but I understand why you’d like to use more.

    I think an AI system might bog the game down and as a solo player myself I think just controlling both sides is probably faster and more satisfactory. But I’m curious about your findings if you ever test it.

    This was really fun to read so I’m looking forward to the next Fallout battle report!

    Liked by 2 people

    1. I’m really glad to hear it! 🙂 My hope was that people such as yourself who are Fallout fans would enjoy the report in spite of not knowing the rules.

      I didn’t expect many people to say they thought skipping the AI system would be a good idea but I can totally see why now. Many fans of the game say that the Fallout AI is pretty good but if your opponents act irregularly and not strategically, then I’m not sure it would be better than playing against yourself either. It will be interesting to test it out. I’m looking forward to the next game too. I can’t wait to get my new terrain built and use it in future reports 🙂

      Liked by 2 people

  4. I’m so relieved that you like the game after that initial investment. Phew.

    Nice AAR. It was easy enough to follow along which is the main thing. Of course the miniatures and little terrain look great as well. 😀

    I actually don’t like it when intro scenarios don’t use all the rules. I get why it’s done, to make it easier, but to me that’s a false impression. Plus I’m not a moron so go ahead and tell me everything now. I can handle it.

    I actually like AI systems if they are done well. Then I feel like I am playing versus the game rather than myself. 😀

    Liked by 2 people

    1. Me too. I think I was actually guarding myself against being a bit underwhelmed because the scenario was stripped down from a rules perspective but thankfully, they put together something fun.

      I think I tend to agree with you on stripping down the rules too much. The Escape From Goblin Town scenarios stripped the rules down so far that I think one or two of those early scenarios suffers for it. It must be hard to design a simplified scenario that is still fun.

      I think AI in board games works well so I don’t see why it can’t be good in a wargame. It will definitely be interesting to give it a go!

      Thanks for stopping by and for reading a pretty long report. I know Fallout isn’t in your wheelhouse so I appreciate it 🙂

      Liked by 1 person

    1. I’m really glad to hear that you enjoyed it and look forward to more. Your assessment is spot on about it being fun despite the low miniature count. It is kind of a slow painter’s dream in that sense 🙂

      Liked by 1 person

  5. Nice writeup, and thanks for the kind comments on the app (I’m the guy who made it). Hope you discovered the Scenarios section, as it makes adding all of the preset forces in the tutorials much easier. Especially when you get to the last scenario, which has more units and a restricted wasteland deck.

    If you’re tempted to try out the AI but don’t want to slow down the game, try out the “Get AI Action” button in the battle tracker. It handles some of the decision making for you. Look forward to hearing how you get on with the rest of the scenarios.

    Liked by 1 person

    1. Thanks Jamie, both for your kind words and for your work on the app. The scenarios section was really handy for getting things setup and I loved how you resolve attacks on the app it makes bookkeeping a snap!

      While I like physical cards, I’m very tempted to get all the cards on the app because of how smoothly it works on there which is a credit to your work. I will definitely give the AI button a shot in the app soon. I was tempted by it during my first game honestly as it looks easy to use.

      Thanks for stopping by and I look forward to getting more games in as soon as I can. Just got a bit of terrain to make and then I should be ready for the next one 🙂

      Liked by 1 person

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