Astoundingly Awesome Tales #1 – Review – Fallout Wasteland Warfare

29 thoughts on “Astoundingly Awesome Tales #1 – Review – Fallout Wasteland Warfare”

  1. I sont play the game but I’m enjoying getting a view into it from your posts. Seems like a fun selection of scenarios for sure. Is there much flexibility in terrain placement? Or is the game expecting you to match the layouts in the pictures pretty closely?

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    1. I’m glad to hear it! Yes, you definitely have flexibility with terrain placement in most scenarios. Generally, the “map” or layout for a scenario will show you any required buildings or barriers. The little symbols you see on the maps in this article, are mostly markers and the distance with which they need to be placed from each other so many scenarios leave it completely up to you to place terrain in a way that is fair for both sides. I mostly like their system though I wouldn’t mind if they showed you pictures of the battlefields they used for inspiration like GW sometimes does in MESBG.

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  2. Great review Jeff, sounds like it has a good mix in there and as you say the smaller playing area and less scenery would be great for beginners, so a very useful book indeed.

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    1. Thank you and that is well said, Dave. I’m looking forward to playing some of these and my hope is that they inspire me to actually want to work on terrain this year too πŸ™‚

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  3. This supplement sounds like GW could take lessons from; various levels of difficulty, various amounts of figures required, various sizes of board needed.

    I can always dream.

    Liked by 3 people

    1. I agree. I think GW’s supplements suffer from trying to be all things to everybody. If you look at the community, I would say a huge chunk of it is playing in tournaments so points games are the life force of the game. GW has always wanted to include the narrative side in the game too so supplements have tried to cover both sides of the game at once. I’m not sure that is the most effective approach and I suspect that they put way more energy into balancing factions and keeping the tournament scene fresh than they do coming up with strong Narrative content, but since I don’t really play anymore, maybe I’m not entitled to have an opinion. Either that, or my opinion isn’t all that educated anymore! πŸ™‚

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      1. I think in addition to what you nailed on the head is that they do scenarios that include as many of their new models as possible. The only scenarios that don’t follow that model are ones included in their box sets.

        Long gone are simple narrative scenarios with minimal models.

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      2. Yes, I think you’re spot-on in that criticism. I get the sense that GW views the narrative stuff as kind of an add-on to the points matches. Collect a Rohan army, build some terrain, and then play some narrative scenarios with a friend (who has Isengard or Mordor hopefully) as an alternative to points matches. There’s nothing wrong with that approach and if I had regular opponents or entered in tournaments frequently enough, that approach would probably work for me.

        I think the game really needs more supplements like Scouring of the Shire which focuses on low model counts that are achievable in a reasonable amount of hobby time. I think the narrative scenarios need more playtesting too because a lot of times, they are easily ruined by competitive play or the balance isn’t quite right which is crazy considering how good the rules are and that the game should be fairly balanced considering the interest in points matches.

        I’d love to see these things happen and maybe I’d get back into MESBG if they did occur but I’m not holding my breath because I think their team who work on the game are limited and points games and tournaments are what drives sales in GW’s mind. For all I know, they might be right on that and they’re making the correct business decision.

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    1. I hear nothing but good things but I haven’t watched any yet. I am generally opposed to watching a TV version of a video game that I’ve already played and enjoyed but maybe I’ll make an exception. You’re now the third person who has recommended I watch it so you’re in a good and growing company πŸ™‚

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      1. It focuses on the story vs standard fighting like the Resident Evil movies. My wife who hasn’t played the game (who even wouldn’t be caught dead on a playstation) is enjoying the show.

        Liked by 1 person

      2. That is a strong endorsement. In a lot of ways, the fighting in the game is almost extraneous from the story which is really good. I enjoy scavenging and exploring as much as I do killing clickers myself.

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  4. I refuse to read anymore of your Fallout posts.
    I’m sorry Jeff, but I just can’t afford to. I know that, if I continue reading, I’ll be forced to have to go out and buy the damn game, and it will be all your fault, so stop it!πŸ˜‰

    It was an excellent read, though, and you certainly sell the game – goes and bangs head against the wall – and I like the narrative style – hand credit card to wife and tell her to hide it – and the fact that it can all be played solo too – puts loaded gun to head!😬

    Liked by 2 people

    1. Haha, I’ll take that as a compliment then! πŸ˜€ You’re going to be pleased to hear that I have another Fallout rules supplement to read and review in the near future as well!
      To be a bit more serious, I wonder if Fallout would be more your speed than Bolt Action is. This is a dangerous line of thinking but my impression is that it isn’t that solo friendly and isn’t designed to be played that way. Having said that, with either Fallout, Bolt Action, or MCP, you’ve got tons and tons of hobbying to do to get in a playable state so this dangerous sentiment is probably best left forgotten! πŸ™‚

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      1. Yes, you’re probably right. Fallout would have been more up my street, but it is what it is now.
        BA is my long term project because I’ve always been an historical wargames fan and though I really love Napoleonic and Ancients, WWII seemed an easier option when it came to painting.
        MCP – Well, it’s Marvel for starters😁 The fact that you don’t need a lot of characters to play a game means I can keep up with the painting requirement and actually get some games played!

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      2. You’ve made your bed and now you have to sleep in it, mate! πŸ˜‰ In all seriousness, I think you know the plight of wargamers all too well now too. Board gamers can more easily cover various interests and genres but wargamers are very much limited by hobby time and storage space for terrain. There are things I’d love to play like a skirmish fantasy game and Ancients but who knows if I’ll ever have time or space to do anything with them!

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      3. It is hard to stay focused! The best thing you can do is know when you’re reaching your limit and not try to take on too much more or at least that’s what I’ve learned πŸ™‚

        Liked by 1 person

  5. Looks like a fun book for Fallout players! (And a cool cover!) Luckily with Fallout (like the GoT game) I’ve managed to not fall down a hole buying yet another system I’ll never get to paint fully or play! πŸ™‚

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